There are a lot of changes in Paladin character if we talk about the patch The Battle for Azeroth of Warcraft.
The most important change lies in the fact that Blizzard is going to return one–handed weapon and a shield! Joke! 🙂 But the fact that BfA WoW came back to the roots is very pleasant.
A shield is an important tool for the paladins! It gives +10% of defense and it’s cool!
And remember, in BfA all bonuses from Legion WoW artifact weapon traits will no longer work.
Anyway, let’s look at the most significant changes and innovations.
“Holy Shock” has +30% increased the chance to critically strike instead of double your current Critical Strike chance.
“Avenging Wrath” positively influence to the healing and enhances Critical Strike chance by 30%. “Aura Mastery”, and “Holy Avanger” are added to the global cooldown.
Also, let’s point out that there were added two more talents:“Awakening”,“Avenging Crusader”. We guess it was done instead of “Fervent Martyr”, “Beacon of the Lightbringer”, which were totally removed.
“Infusion of Light” increases “Flash of Light’s” healing by 40%.
There is no any raid–wide important healing cooldown like a “Tranquility” or “Healing Tide Totem”.
Paladin is not the most mobile healer. But we can use “Divine Steed” for increasing the movement speed.
We should heal multiple spread targets quickly since Paladin relies heavily on “Light of Dawn” for AoE (Area of Effect) healing.
Plate armor gives us the top level of survivability. More protection we get of our spells, like “Divine Protection” or “Divine Shield”.
We can provide an excellent healing of our Prot warrior through “Beacon of Light“.
The characters are able to cast a lot of useful spells such as “Blessing of Protection” and “Blessing of Freedom”.
Talents of the Holy Paladins :
15 lvl: Crusader’s Might or Bestow Faith;
30 lvl: Rule of Law;
45 lvl: Blinding Light;
60 lvl: Devotion Aura;
75 lvl: Holy Avenger;
90 lvl: Avenging Crusader;
100 lvl: Beacon of Virtue or Beacon of Faith.
- Critical Strike;
Your priority target is a Tank. One Target Healing is reduced to a set of simple actions.
Keep “Beacon of Light”.
Use “Holy Shock” on target on cooldown.
Use “Bestow Faith” on cooldown.
If the target receives low damage, use “Holy Light”. If the target receives high damage, use “Flash of Light” and don’t forget about mana.
If the target does not receive damage justifying the use of all the above spells, switch to the other raid members.
If you need to move to another spot and the “Holy Shock” is not available, you can use the “Light of the Martyr” (of course, if the health of the target is low, and you do not risk to die at the same time).
Group or Raid
Keep “Beacon of Light” on a tank or any other target that receives permanent damage.
Use “Holy Shok” on cooldown
Use “Light of Dawn” on cooldown, assuming the targets receive a lot of damage.
Use “Infusion of Light” procs on “Flash of Light” on low health targets.
So, if the incoming damage you can use “Holy Light”, in another case “Flash of Light” and watch your mana.
As in the case of single target, if you need to move to another spot and the “Holy Shock” is not available, you can use the “Light of the Martyr” (of course, if the health of the target is low, and you do not risk to die at the same time).
The “Light of the Martyr” is an instant spell that replenishes the health of the target and causes damage to the paladin. It can’t be applied to itself, and it does not trigger the “Beacon of Light”. Its overall efficiency is rather low.
There is an innovation it BFA WoW which will allow players to choose independently, whether they want to fight with other players in the open world or not.
Enabling War Mode grants the following benefits:
PvP talents are enabled in the outdoor world.
10% increase in World Quest rewards at max level.
10% more experience gained while leveling.
Earn Conquest Points which can reward gear every week.
In the Battle for Azeroth should not be expected of big changes from Holy Paladins. Yes, before BfA they were more survivable, but this disadvantage doesn’t mean that they will become worse in the Battle for Azeroth. They will a bit different with good healing bonuses. As usual, Holy paladins are very popular for Mythic+ dungeons, as the top tier healers.